

Steam Workshop right there, inside the game, and you can actually download missions without going to third-party That made the original game and its successor so damn popular. Servers and then moving mission files into this or that folder. Just one mouse click, and you have your missions. At first glance, it looks identical, but when you dig under the hood, you find a whole new world of It's like what Volkswagen does with Golf each time a new version is Well, honestly, not much - and yet a lot. With the same raw, realistic essence, which is the most important thing, and then gently builds upon it with a ArmA 3 feels like a very decent service pack for ArmA 2. New physics engine, new graphics, some small fixes in the overall management, artificial intelligence and such.

Better skies,īetter sea and wave reflections, more shadows, more ambient details, just the kind of thing that makes you wanna Again, do not expect miracles, but if you like an occasional pimpup of the graphics stack withoutĪny compromise in the quality of the gameplay or your ability to play, then it's totally worth it. The Bohemia Interactive team has really invested a lot of effort in adding tons of new vehicles and planes, and Sit down and play, because you know and expect the fun to have remained the same. Then making sure they look the part, with exciting camouflage schemes, wear and tear when needed to make thingsįeel more realistic. Apparently, the developers have taken this I am impressed, especially with the ever-so-slight Mediterranean sun glare and lightĭispersion, which you don't get in the Central and Eastern Europe. Into account, so it's not just different textures, it's truly a different world they have given you. When you blast enemy armor or airplanes, you will be greeted The smoke and explosion detail is equally splendid. With satisfying blooms of fire and debris, followed by jolly curls of black smoke. Air pressure after artillery shots causing your character to wince ever so Realistic plumes of smoke after some merry gun blasting.

Slightly, losing aim and stability, the blast of dust around the artillery vehicle, the hot exhaust from tanksĪnd armored vehicles distorting the view. On large maps, and this turns out to be an entirely game-related problem, your framerate might dip down for a Notice the distortion near the front roller wheel of the self-propelled piece. So the rendering might make your machine wobble forĪ bit, but after that, once the objects are loaded into memory, everything works fine and smooth, at least as Second or two until the game engine computes all the details. Note: This has been resolved with the latest patch.Īnd now, we discuss the most important piece of this game.
